Deadly ArtistJun 10, 20201 min readRed Waste - Update 6We're pretty much finished with the design part of the game, the concept looks good, but we're not quite far with the coding. The one and...
pauliMar 30, 20201 min readRed Waste - Update 5Since we have not been happy with the coding of the Top-Down engine we used previously we decided to redo everything. DA ensures me that...
Deadly ArtistJan 30, 20204 min readStory - Radioactive JewelsIn his childhood, the young boy Heracles often ended up in ugly fights due to the unusual look of his face. For some unknown reasons,...
Deadly ArtistJan 15, 20201 min readRed Waste - Update 4Look at this. Finally got some unlimited chunks working. For most of assets, like smooth movement and effects and all the other fancy...
pauliJan 15, 20201 min readRed Waste - Update 3This is going to be a link dump for all the assets we plan on using in the project. The game is based on this unity store asset:...
pauliJan 12, 20202 min readRed Waste - Update 2We have taken a few steps forward in fleshing out the story of the game. This is what a inhabitant of Hope would tell you how such a...
pauliJan 10, 20201 min readRed Waste - Update 1 It lives! In this first basic version we have added chracter movement and the ability to shoot! The code is based of of Brackyes...
pauliJan 10, 20202 min readRed WasteOur newest project "Red Waste" is a top-down open world procedually generated rogue-like set in an apocalyptic wasteland. It focuses...
pauliJan 10, 20201 min readSpace WizardsThe basic idea for this game was a grid based 1v1 card game about wizards sllinging spells in space. https://drive.google.com/drive/folde...
pauliJan 10, 20201 min readDodge GameOur very first try at a video game! Try to dodge the incoming barriers and get your score as high as possible! Will you make it to the...
pauliJan 10, 20201 min readPurpose of this blogIn this blog I plan on documenting our game development journey. It will hopefully feature at least weekly updates for the games we are...